GranOO  3.0
A robust and versatile workbench to build 3D dynamic simulations based on the Discrete Element Method
Ray.hpp
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1 // This file is part of GranOO, a workbench for DEM simulation.
2 //
3 // Author(s) : - Damien Andre IRCER/UNILIM, Limoges France
4 // <damien.andre@unilim.fr>
5 // - Jean-luc Charles Arts et Metiers ParisTech, CNRS, I2M, Bordeaux France
6 // <jean-luc.charles@ensam.eu>
7 // - Jeremie Girardot Arts et Metiers ParisTech, CNRS, I2M, Bordeaux France
8 // <jeremie.girardot@ensam.eu>
9 // - Cedric Hubert LAMIH/UPHF, Valenciennes France
10 // <cedric.hubert@uphf.fr>
11 // - Ivan Iordanoff Arts et Metiers ParisTech, CNRS, I2M, Bordeaux France
12 // <ivan.iordanoff@ensam.eu>
13 //
14 // Copyright (C) 2008-2019 D. Andre, JL. Charles, J. Girardot, C. Hubert, I. Iordanoff
15 //
16 // This program is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 // This program is distributed in the hope that it will be useful,
22 // but WITHOUT ANY WARRANTY; without even the implied warranty of
23 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
24 // GNU General Public License for more details.
25 //
26 // You should have received a copy of the GNU General Public License
27 // along with this program. If not, see <http://www.gnu.org/licenses/>.
28 
29 
30 
31 #ifndef _GranOO_libGeom_Ray_hpp_
32 #define _GranOO_libGeom_Ray_hpp_
33 
34 
35 #include "GranOO3/Geom/Point.hpp"
36 #include "GranOO3/Geom/Vector.hpp"
37 
38 
39 namespace GranOO3
40 {
41  namespace Geom
42  {
43 
44  class Ray
45  {
46 
47  public:
48  // Constructors and destructor
49  Ray (const Geom::Point& p, const Geom::Vector& dir);
50 
51  private:
52  Ray() = delete;
53 
54  public:
57  };
58 
59 
60  inline
61  Ray::Ray (const Geom::Point& p, const Geom::Vector& dir)
62  : point(p), direction(dir) {
63  AssertMsg(direction.is_unit() == true, "The ray's direction must be a unit a vector !");
64  }
65 
66 
67 
68 
69  }
70 }
71 
72 
73 #endif
#define AssertMsg(condition, message)
Definition: Macro.hpp:67
Definition: Point.hpp:62
Definition: Ray.hpp:45
const Geom::Vector & direction
Definition: Ray.hpp:56
const Geom::Point & point
Definition: Ray.hpp:55
Definition: Vector.hpp:75
bool is_unit() const
Definition: Common.hpp:198