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GranOO
3.0
A robust and versatile workbench to build 3D dynamic simulations based on the Discrete Element Method
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#include <boost/serialization/version.hpp>#include <boost/serialization/map.hpp>#include "GranOO3/Core/ObjectFactory.hpp"#include "GranOO3/Physic/Ground.hpp"#include "GranOO3/Shape/Sphere.hpp"#include "GranOO3/Shape/Box.hpp"#include "GranOO3/Shape/Cylinder.hpp"#include "GranOO3/Shape/Cone.hpp"#include "GranOO3/Shape/ConeTruncated.hpp"#include "GranOO3/Shape/Polyhedron.hpp"#include "GranOO3/Shape/Plane.hpp"#include "GranOO3/Shape/Rectangle.hpp"#include "GranOO3/Shape/Disk.hpp"Go to the source code of this file.
Classes | |
| class | GranOO3::Physic::GroundT< shape > |
| struct | GranOO3::Core::Read< Physic::GroundT< shape > > |
Namespaces | |
| GranOO3 | |
| GranOO3::Physic | |
| This namespace group the entire Physic library. | |
| GranOO3::Core | |
| This namespace group the entire Core library. | |