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GranOO
3.0
A robust and versatile workbench to build 3D dynamic simulations based on the Discrete Element Method
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#include <boost/serialization/version.hpp>
#include <boost/serialization/map.hpp>
#include "GranOO3/Core/ObjectFactory.hpp"
#include "GranOO3/Physic/Ground.hpp"
#include "GranOO3/Shape/Sphere.hpp"
#include "GranOO3/Shape/Box.hpp"
#include "GranOO3/Shape/Cylinder.hpp"
#include "GranOO3/Shape/Cone.hpp"
#include "GranOO3/Shape/ConeTruncated.hpp"
#include "GranOO3/Shape/Polyhedron.hpp"
#include "GranOO3/Shape/Plane.hpp"
#include "GranOO3/Shape/Rectangle.hpp"
#include "GranOO3/Shape/Disk.hpp"
Go to the source code of this file.
Classes | |
class | GranOO3::Physic::GroundT< shape > |
struct | GranOO3::Core::Read< Physic::GroundT< shape > > |
Namespaces | |
GranOO3 | |
GranOO3::Physic | |
This namespace group the entire Physic library. | |
GranOO3::Core | |
This namespace group the entire Core library. | |