GranOO  3.0
A robust and versatile workbench to build 3D dynamic simulations based on the Discrete Element Method
Public Member Functions | Static Public Member Functions | Private Member Functions | Private Attributes | Static Private Attributes | Friends | List of all members
GranOO3::DEM::ContactBond Class Reference

this class is able to transform a regular contact into a bond More...

#include <ContactBond.hpp>

Inheritance diagram for GranOO3::DEM::ContactBond:
Inheritance graph
[legend]

Public Member Functions

 ContactBond (Element &el1, Element &el2)
 constructor More...
 
virtual ~ContactBond ()
 destructor More...
 
void init ()
 a method that must be overridden from the Bond class. In this case, it does nothing. More...
 
virtual void update ()
 a method that must be overridden from the Bond class. In this case, it does nothing. More...
 
virtual void compute_load ()
 a method that must be overridden from the Bond class. In this case, it just calls the Bond::compute_load() method. More...
 
virtual double compute_critical_time_step () const
 this method is not implemented, it triggers an assertion if it is called. More...
 
virtual std::string info () const
 Display some useful info in the terminal
More...
 
- Public Member Functions inherited from GranOO3::DEM::Bond
 Bond (Element &el1, Element &el2, bool contact=false)
 Constructor. More...
 
virtual ~Bond ()=0
 Destructor. More...
 
virtual void draw ()
 OpenGL draw of the bond
More...
 
Elementget_item1 ()
 
const Elementget_item1 () const
 
Elementget_item2 ()
 
const Elementget_item2 () const
 
Elementitem1 ()
 
Elementitem2 ()
 
double get_normal_force_intensity () const
 
double get_tangential_force_intensity () const
 
Elementbonded_element (const Element &)
 get the bonded element More...
 
const Elementget_bonded_element (const Element &) const
 same as bonded_element(const Element&) (provided for convenience) More...
 
virtual double get_linear_stiffness () const
 compute the linear stiffness of the bond More...
 
virtual double get_angular_stiffness () const
 similar as get_linear_stiffness() for rotation More...
 
void apply_linear_damping_factor ()
 compute and apply the linear (translation) damping factor of the bond More...
 
void apply_angular_damping_factor ()
 similar as apply_linear_damping_factor() for rotation More...
 
void apply_load ()
 apply the computed reaction force and torque to the bonded Element (_element1 and _element2) More...
 
void disable (bool manage_slave=true)
 disable the bond More...
 
void disable_fast_mode (bool manage_slave=true)
 simply disable the bond by switching the _disabled attribute to true without doing the lot of things done by the disable() method More...
 
void enable (bool manage_slave=true)
 simply enable the bond by switching the _disabled attribute to false More...
 
bool is_disabled () const
 check if the bond is enable or not More...
 
void crack (bool manage_slave=true)
 
void uncrack (bool manage_slave=true)
 
bool is_cracked () const
 
void init_local_frame (bool update_initial_param=false)
 initialize the bond local frame More...
 
void update_local_frame ()
 update the bond local frame More...
 
void update_current_length ()
 update the current value of the bond length (see _current_length attribute) More...
 
void build_voronoi_bond ()
 build a voronoi bond from the current bond More...
 
virtual void stiffness_matrix (Eigen::MatrixXd &kMatrix)
 assemble a stiffness matrix More...
 
virtual void update_dof ()
 update the bond dof More...
 
const std::vector< unsigned int > & get_dof () const
 get the dof vector More...
 
const Geom::Pointinitial_pos (const Element &) const
 get the initial position of the el element More...
 
Geom::Vector get_disp (const Element &) const
 get the displacement of the el element More...
 
Geom::Vector get_disp1 () const
 get the displacement of the first bonded element (_element1) More...
 
Geom::Vector get_disp2 () const
 similar as get_disp1() More...
 
void swap (Element &from, Element &to)
 swap the bond from the Element from to to More...
 
void add_slave (Bond &b)
 add a slave bond (useful for periodic simulation) More...
 
virtual std::ostream & export_to_povray (std::ostream &out) const
 exporting to povray format More...
 
- Public Member Functions inherited from GranOO3::Physic::BodyInteraction
 BodyInteraction (Body &b1, Body &b2, bool contact_interaction)
 constructor More...
 
virtual ~BodyInteraction ()
 destructor More...
 
void apply_torque ()
 apply the current torque value More...
 
void clear_torque ()
 set the torques to zero More...
 
Geom::Vectortorque_on (const Body &b)
 get the torque value applied on b More...
 
const Geom::Vectortorque_on (const Body &b) const
 same as BodyInteraction::torque_on More...
 
void add_label_torque (const std::string &label, const Geom::Vector &t1, const Geom::Vector &t2)
 add a label for the torque More...
 
void swap (Body &from, Body &to)
 swap one body More...
 
- Public Member Functions inherited from GranOO3::Physic::NodeInteraction
 NodeInteraction (Node &de1, Node &de2, bool build_node_interaction)
 
virtual ~NodeInteraction ()
 
bool contact_interaction () const
 
void apply_force ()
 
void clear_force ()
 
Geom::Vectorforce_on (const Node &)
 
const Geom::Vectorforce_on (const Node &) const
 
void swap (Node &from, Node &to)
 
virtual std::ostream & write_ascii (std::ostream &out) const
 
void add_label_force (const std::string &label, const Geom::Vector &f1, const Geom::Vector &f2)
 
- Public Member Functions inherited from GranOO3::Core::Base
virtual ~Base ()
 
size_t numID () const
 
size_t uID () const
 
void set_numID (size_t val)
 
void clear_numID ()
 
Physic::Materialget_mat () const
 
void set_mat (Physic::Material *)
 
Baseitem ()
 
const Baseitem () const
 
bool is_same (const Base &) const
 
template<class T >
T & cast_to ()
 
template<class T >
const T & cast_to () const
 
template<class T >
bool is () const
 
virtual bool is (size_t) const
 
virtual const std::string & get_ID () const
 
virtual Baseclone ()
 
template<class T >
T & clone_to ()
 
virtual std::istream & read_ascii (std::istream &in)
 
Signal< Base & > & deleted_signal ()
 
- Public Member Functions inherited from GranOO3::Core::Null
 Null ()
 
virtual ~Null ()
 
- Public Member Functions inherited from GranOO3::Core::Drawable
 Drawable ()
 
virtual ~Drawable ()
 
virtual void draw_edge ()
 
virtual void init_default_color ()
 
virtual std::ostream & get_info (std::ostream &os) const
 
virtual const Colordefault_color () const
 
Colorget_color ()
 
const Colorget_color () const
 
virtual void set_color (const Color &)
 
virtual void set_alpha (float alpha)
 
void apply_color () const
 
void apply_edge_color () const
 
void apply_default_color ()
 
void apply_selected_color ()
 
void set_line_width (float)
 
float get_line_width () const
 
float & get_line_width ()
 
void apply_line_width () const
 
bool is_visible () const
 
void set_visible (bool)
 
void paint ()
 
void paint_edge ()
 
unsigned int get_item_glkey () const
 
- Public Member Functions inherited from GranOO3::Core::Register< Base >
 Register ()
 
virtual ~Register ()
 
void erase_from_all_setof ()
 
bool belong_to_setof (const std::string &setOfId) const
 
bool belong_to_setof (const SetOf< Base > &set) const
 
std::list< SetOf< Base > * > & get_setof_list ()
 
unsigned long long int get_numeric_ID () const
 
- Public Member Functions inherited from GranOO3::Core::Register< NodeInteraction >
 Register ()
 
virtual ~Register ()
 
void erase_from_all_setof ()
 
bool belong_to_setof (const std::string &setOfId) const
 
bool belong_to_setof (const SetOf< NodeInteraction > &set) const
 
std::list< SetOf< NodeInteraction > * > & get_setof_list ()
 
unsigned long long int get_numeric_ID () const
 
- Public Member Functions inherited from GranOO3::Core::Register< BodyInteraction >
 Register ()
 
virtual ~Register ()
 
void erase_from_all_setof ()
 
bool belong_to_setof (const std::string &setOfId) const
 
bool belong_to_setof (const SetOf< BodyInteraction > &set) const
 
std::list< SetOf< BodyInteraction > * > & get_setof_list ()
 
unsigned long long int get_numeric_ID () const
 
- Public Member Functions inherited from GranOO3::Core::PropClass< Bond >
 PropClass ()
 
virtual ~PropClass ()
 
T & new_object ()
 
T & get ()
 
const T & get () const
 
bool prop_exist () const
 
void add_prop (Core::Prop< Bond > *)
 
void remove_prop (Core::Prop< Bond > *)
 
std::string info () const
 
- Public Member Functions inherited from GranOO3::Core::Register< Bond >
 Register ()
 
virtual ~Register ()
 
void erase_from_all_setof ()
 
bool belong_to_setof (const std::string &setOfId) const
 
bool belong_to_setof (const SetOf< Bond > &set) const
 
std::list< SetOf< Bond > * > & get_setof_list ()
 
unsigned long long int get_numeric_ID () const
 
- Public Member Functions inherited from GranOO3::Core::Register< ContactBond >
 Register ()
 
virtual ~Register ()
 
void erase_from_all_setof ()
 
bool belong_to_setof (const std::string &setOfId) const
 
bool belong_to_setof (const SetOf< ContactBond > &set) const
 
std::list< SetOf< ContactBond > * > & get_setof_list ()
 
unsigned long long int get_numeric_ID () const
 

Static Public Member Functions

template<class T1 , class T2 >
static void init_contact_detection_step ()
 a static function that should be called just before running the Collision::Callback method More...
 
template<class T1 , class T2 >
static void manage_contact (T1 &t1, T2 &t2)
 a static function that should be called by the Collision::Callback method More...
 
template<class T1 , class T2 >
static void apply_contact_load (T1 &t1, T2 &t2, const Geom::Vector &force, const Geom::Vector &torque, const Geom::Point &contact, const double surface=0.)
 a static function that should be called by the Collision::Callback method More...
 
- Static Public Member Functions inherited from GranOO3::DEM::Bond
static double get_disabled_cumulative_surface ()
 get the total surface disabled surface More...
 
- Static Public Member Functions inherited from GranOO3::Core::Base
static Baseget_by_numID (size_t)
 
static void clear_all_numID ()
 
static unsigned int get_sub_class_number ()
 
- Static Public Member Functions inherited from GranOO3::Core::Drawable
static Drawableget_drawable_item_by_glkey (int)
 
static void set_draw_precision (unsigned int p)
 
static void increase_draw_precision ()
 
static void decrease_draw_precision ()
 
static unsigned int get_draw_precision ()
 
- Static Public Member Functions inherited from GranOO3::Physic::CriticalTimeStep
static const std::set< CriticalTimeStep * > & get_all ()
 

Private Member Functions

 ContactBond ()=delete
 
 ContactBond (const ContactBond &)=delete
 
ContactBondoperator= (const ContactBond &)=delete
 
template<class Archive >
void serialize (Archive &, const unsigned int)
 complete serializing of the bond in the *.gdd format More...
 

Private Attributes

const unsigned long long int _numID
 a unique indentifier computed from the two element unique IDs. More...
 

Static Private Attributes

static std::map< unsigned long long int, ContactBond * > _all_map = std::map<unsigned long long int, ContactBond*>()
 a static private variable able to store all the contact bond with a unique ID More...
 

Friends

class boost::serialization::access
 

Additional Inherited Members

- Public Types inherited from GranOO3::DEM::Bond
enum  FailureMode { NONE =0 , TENSION =1 , COMPRESSION =2 , SHEAR =3 }
 
enum  DrawMode { SOLID , LINE , NO }
 
- Static Public Attributes inherited from GranOO3::DEM::Bond
static double epsilon
 a very small value used as a threshold More...
 
static double draw_solid_factor
 
static DrawMode draw_mode = LINE
 
static Core::Signal< Bond & > disable_signal = Core::Signal<Bond&>()
 get the signal when a bond is disabled More...
 
- Static Public Attributes inherited from GranOO3::Core::Null
static Null null = Null()
 
- Protected Member Functions inherited from GranOO3::DEM::Bond
template<class Archive >
void save (Archive &, const unsigned int) const
 
template<class Archive >
void load (Archive &, const unsigned int)
 
 BOOST_SERIALIZATION_SPLIT_MEMBER ()
 
- Protected Member Functions inherited from GranOO3::Core::Base
 Base ()
 
- Protected Member Functions inherited from GranOO3::Physic::CriticalTimeStep
 CriticalTimeStep ()
 constructor More...
 
virtual ~CriticalTimeStep ()
 destructor More...
 
- Static Protected Member Functions inherited from GranOO3::Core::Base
static unsigned int affect_class_rank_ID ()
 
- Protected Attributes inherited from GranOO3::DEM::Bond
Element_element1
 the first of the two bonded Element More...
 
Element_element2
 the second of the two bonded Element More...
 
double _linear_damping_factor
 the linear damping factor of the bond More...
 
double _angular_damping_factor
 the angular damping factor of the bond More...
 
double _relaxed_length
 the relaxed length of the bond. More...
 
double _current_length
 the current length of the bond that correspond to the norm of the vector between the center of the bonded elements More...
 
double _max_relative_elongation
 a threshold corresponding to a maximal admissible relative elongation (the longitudinal strain) More...
 
double _surface
 this attribute stores the corresponding normal surface of the bond More...
 
Core::SetOfBase< Bond_slave
 a container that list the slave bond More...
 
std::vector< unsigned int > _dofs
 a vector that stores the dof of the bond More...
 
- Protected Attributes inherited from GranOO3::Physic::BodyInteraction
Body_body1
 a pointer the first body More...
 
Body_body2
 a pointer the second body More...
 
Geom::Vector _torque_on1
 the current value of the applied torque on the body 1 More...
 
Geom::Vector _torque_on2
 the current value of the applied torque on the body 2 More...
 
- Protected Attributes inherited from GranOO3::Physic::NodeInteraction
const bool _contact_interaction
 
Node_node1
 
Node_node2
 
Geom::Vector _force_on1
 
Geom::Vector _force_on2
 
- Protected Attributes inherited from GranOO3::Core::PropClass< Bond >
std::vector< Core::Prop< Bond > * > _prop
 

Detailed Description

this class is able to transform a regular contact into a bond

This class is a trick class able to transform a regular contact into a standard. In certain conditions it should be useful to consider (persistent) bonds instead of (vanishing) contacts. For example, if you want to compute virial stresses, these feature is possible only with bond. So, you can use this trick to transform a contact into bond. Note that this process is time consuming and could have a non negligible impact on the computational performance. Note that this option is only available with the HertzMindlin and Standard2 contact callbacks (To learn how to use it, you can take a look into the 00016 example).

Warning
this is an experimental feature

Constructor & Destructor Documentation

◆ ContactBond() [1/3]

GranOO3::DEM::ContactBond::ContactBond ( Element el1,
Element el2 
)

constructor

Parameters
[in]el1: the first bonded element
[in]el2: the second bonded element

Build a new ContactBond instance and register it into the _all_map static attribute.

◆ ~ContactBond()

GranOO3::DEM::ContactBond::~ContactBond ( )
virtual

destructor

Destroy ContactBond instance and unregister it from the _all_map static attribute.

◆ ContactBond() [2/3]

GranOO3::DEM::ContactBond::ContactBond ( )
privatedelete

◆ ContactBond() [3/3]

GranOO3::DEM::ContactBond::ContactBond ( const ContactBond )
privatedelete

Member Function Documentation

◆ apply_contact_load()

template<class T1 , class T2 >
void GranOO3::DEM::ContactBond::apply_contact_load ( T1 &  t1,
T2 &  t2,
const Geom::Vector force,
const Geom::Vector torque,
const Geom::Point contact,
const double  surface = 0. 
)
inlinestatic

a static function that should be called by the Collision::Callback method

Template Parameters
T1type of the first item in contact
T2type of the second item in contact
Parameters
[in]t1: the first item in contact
[in]t2: the second item in contact
[in]force: the reaction force computed by the Collision::Callback method
[in]torque: the reaction torque computed by the Collision::Callback method
[in]contactthe coordinate of the contact point

This static function allows to override the reaction force and torque values that will be further applied by the Bond::apply_load() method.

◆ compute_critical_time_step()

double GranOO3::DEM::ContactBond::compute_critical_time_step ( ) const
virtual

this method is not implemented, it triggers an assertion if it is called.

Implements GranOO3::Physic::CriticalTimeStep.

◆ compute_load()

void GranOO3::DEM::ContactBond::compute_load ( )
virtual

a method that must be overridden from the Bond class. In this case, it just calls the Bond::compute_load() method.

Reimplemented from GranOO3::DEM::Bond.

◆ info()

std::string GranOO3::DEM::ContactBond::info ( ) const
virtual

Display some useful info in the terminal

Reimplemented from GranOO3::DEM::Bond.

◆ init()

void GranOO3::DEM::ContactBond::init ( )

a method that must be overridden from the Bond class. In this case, it does nothing.

◆ init_contact_detection_step()

template<class T1 , class T2 >
void GranOO3::DEM::ContactBond::init_contact_detection_step
inlinestatic

a static function that should be called just before running the Collision::Callback method

Template Parameters
T1type of the first item in contact
T2type of the second item in contact

This static function allows to prepare all the bond to receive information from the Collision::Callback method.

◆ manage_contact()

template<class T1 , class T2 >
void GranOO3::DEM::ContactBond::manage_contact ( T1 &  t1,
T2 &  t2 
)
inlinestatic

a static function that should be called by the Collision::Callback method

Template Parameters
T1type of the first item in contact
T2type of the second item in contact
Parameters
[in]t1: the first item in contact
[in]t2: the second item in contact

This static function allows to prepare the bond to receive information from the Collision::Callback method.

◆ operator=()

ContactBond& GranOO3::DEM::ContactBond::operator= ( const ContactBond )
privatedelete

◆ serialize()

template<class Archive >
void GranOO3::DEM::ContactBond::serialize ( Archive &  ar,
const unsigned int  version 
)
private

complete serializing of the bond in the *.gdd format

See also
the Domain classes to get additional info about I/O

◆ update()

void GranOO3::DEM::ContactBond::update ( )
virtual

a method that must be overridden from the Bond class. In this case, it does nothing.

Friends And Related Function Documentation

◆ boost::serialization::access

friend class boost::serialization::access
friend

Member Data Documentation

◆ _all_map

std::map< unsigned long long int, ContactBond * > GranOO3::DEM::ContactBond::_all_map = std::map<unsigned long long int, ContactBond*>()
staticprivate

a static private variable able to store all the contact bond with a unique ID

This map allows to retrieve very quickly a ContactBond instance from the two items in interaction. To do such thing, a unique identifier (of unsigned long long int type) is generated from the two unique identifier of the bonded items. These identifiers are computing thanks to the Collision::Contact<T1, T2>::compute_ID(const T1& t1, const T2& t2) util method.

◆ _numID

const unsigned long long int GranOO3::DEM::ContactBond::_numID
private

a unique indentifier computed from the two element unique IDs.

This unique ID is used as key in the _all_map static attribute.


The documentation for this class was generated from the following files: