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| DiscreteElement (const Geom::Point ¢er, double radius, double density) |
| constructor More...
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| DiscreteElement (const Geom::Point ¢er) |
| constructor More...
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| DiscreteElement () |
| constructor More...
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virtual | ~DiscreteElement () |
| destructor More...
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virtual Core::Base & | clone () |
| clone the object More...
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void | make_equal_to (const DiscreteElement &) |
| equalize a DiscreteElement More...
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double | get_radius () const |
| get the radius More...
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virtual std::string | info () const |
| Display some useful info in the terminal
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virtual std::ostream & | write_ascii (std::ostream &out) const |
| dump the current state of the discrete element in a ascii file (standard *.lgdd format) More...
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virtual std::istream & | read_ascii (std::istream &in) |
| update the current state of the discrete element from an ascii file format *.lgdd More...
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| ElementT (const Geom::Point &pos, double radius, double density) |
| constructor mainly used for spherical element More...
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| ElementT (const Geom::Point &pos, double density) |
| constructor More...
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| ElementT (const Geom::Point &pos) |
| constructor More...
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| ElementT () |
| default constructor More...
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| ElementT (const Geom::Point &p, double radius, double density) |
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virtual | ~ElementT () |
| destructor More...
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virtual void | draw () |
| util method for GL drawing the element (used by granoo-viewer) More...
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virtual void | draw_edge () |
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std::string | shape_class_ID () const |
| get the related shape classID More...
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double | get_volume () const |
| get the volume the element More...
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const Geom::Vector & | get_position () const |
| get the current position vector of the element More...
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void | make_equal_to (const ElementT &el) |
| for equalizing two elements More...
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virtual bool | is_spherical_element () const |
| util method for knowing if the element is spherical or not More...
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bool | is_spherical_element () const |
| util method for knowing if the element is spherical or not More...
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virtual bool | is_polyhedral_element () const |
| util method for knowing if the element is polyhedral or not More...
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bool | is_polyhedral_element () const |
| util method for knowing if the element is polyhedral or not More...
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| Element (Shape::Volume &shape, const Geom::Point &point) |
| constructor More...
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| Element (Shape::Volume &shape) |
| constructor More...
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virtual | ~Element ()=0 |
| destructor More...
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void | add_bond (Bond &b) |
| add a bond to the _bondset list More...
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void | erase_bond (Bond &b) |
| erase a bond from the _bondset list More...
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bool | is_bonded (const Element &el) const |
| ask if the current element is bonded to another one More...
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bool | is_bonded (const Element &el, Bond *&commonBond) |
| ask if the current element is bonded to another one More...
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bool | is_bonded (const Element &el, const Bond *&commonBond) const |
| similar as is_bonded(const Element& el, Bond*& commonBond), given for convenience More...
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bool | is_bonded (const Bond &bond) const |
| ask if the current element is bonded to bond More...
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Bond & | common_bond (const Element &el) |
| returns the bond that bonds the current element with the el element More...
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const Bond & | common_bond (const Element &el) const |
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void | delete_all_bond () |
| delete all the bond connected to the current element More...
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Core::SetOfBase< Bond > & | get_bond_set () |
| get the bond list of the current element More...
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size_t | get_bond_number () const |
| get the number of bond connected to the current element More...
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Core::SetOfBase< Element > | get_bonded_element () |
| get a list of bonded element More...
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bool | is_unbonded () const |
| util method to know if the current element is unbonded More...
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bool | is_bonded () const |
| util method to know if the current element is bonded More...
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double | compute_kinetic_energy () const |
| compute the kinetic energy of the current element More...
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void | compute_bond_cluster (Core::SetOfBase< DEM::Element > &cluster_set, Core::SetOfBase< DEM::Bond > &parsed_bond) |
| util method for detecting a cluster More...
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NeighbourManager< Element > & | neighbour () |
| get a list of neighbour element More...
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const NeighbourManager< Element > & | neighbour () const |
| same as Element::neighbour(), provided for convenience More...
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Core::SetOfBase< Element > & | neighbour_set () |
| get a list of neighbour element More...
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const Core::SetOfBase< Element > & | neighbour_set () const |
| same as neighbour_set(), provided for convenience More...
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void | make_equal_to (const Element &el) |
| for equalizing two elements More...
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Public Member Functions inherited from GranOO3::Physic::Body |
| Body (Shape::Volume &shape, const Geom::Point &p, const Geom::Quaternion &q, double mass, const Geom::Tensor &inertia) |
| constructor More...
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| Body (Shape::Volume &shape, const Geom::Point &p) |
| constructor More...
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| Body (Shape::Volume &shape) |
| constructor More...
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virtual | ~Body ()=0 |
| destructor More...
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void | set_inertia_tensor (const Geom::Tensor &inertia) |
| set the inertia tensor value More...
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void | set_density (double density) |
| set the density value More...
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Geom::Vector | compute_torque_at (const Geom::Point &A) const |
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double | get_kinetic_energy () const |
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double | get_mass () const |
| get the current mass value of the body More...
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void | apply_force_at (const Geom::Vector &, const Geom::Point &) |
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const Shape::Volume & | to_volume_shape () const |
| cast the current object to Shape::Volume More...
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Shape::Volume & | to_volume_shape () |
| cast the current object to Shape::Volume More...
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double | get_volume () const |
| get the current volume of the body More...
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double | get_bounding_radius () const |
| get the current bounding radius of the body More...
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AABB | aabb () const |
| get the aabb tree the body More...
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bool | collide (const Body &other, Collision::Data &col) |
| collision detection with another body More...
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bool | collide (const Body &other) |
| collision detection with another body More...
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void | make_equal_to (const Body &other) |
| for equalizing two bodies More...
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virtual std::ostream & | export_to_povray (std::ostream &out) const |
| exporting to povray format More...
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| Node (const Geom::Vector &position) |
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| Node (const Geom::Point &position) |
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| Node () |
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virtual | ~Node () |
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void | clear_force () |
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void | clear_torque () |
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const Geom::Frame & | local_frame () const |
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void | incremental_move (const Geom::Vector &vec) |
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void | incremental_unmove (const Geom::Vector &vec) |
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void | update_position_from_displacement () |
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void | update_displacement_from_position () |
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void | set_displacement (const Geom::Vector &) |
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void | clear_displacement () |
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void | set_displacement_x (const double &) |
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void | set_displacement_y (const double &) |
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void | set_displacement_z (const double &) |
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void | set_position (const Geom::Vector &) |
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void | set_position_x (const double &) |
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void | set_position_y (const double &) |
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void | set_position_z (const double &) |
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void | set_center (const Geom::Point &) |
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void | update_initial_parameter_to_current_parameter () |
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void | update_from_fem () |
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void | update_from_dem () |
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void | add_interaction (Node &) |
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void | erase_interaction (Node &) |
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bool | interact_with (const Node &) const |
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bool | interact_with (const Ground &) const |
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bool | interact_with (const FEM::Surface &) const |
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void | apply_force (const Geom::Vector &) |
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void | apply_torque (const Geom::Vector &) |
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void | set_quaternion_velocity_from_angular_velocity (const Geom::Vector &angularVelocity) |
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void | set_quaternion_acceleration_from_angular_acceleration (const Geom::Vector &angularAcceleration, const Geom::Vector &angularVelocity) |
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void | update_angular_velocity () |
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virtual void | clear_kinematic () |
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Geom::Vector | get_linear_velocity_at (const Geom::Point &) const |
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void | make_equal_to (const Node &) |
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virtual | ~Base () |
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size_t | numID () const |
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size_t | uID () const |
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void | set_numID (size_t val) |
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void | clear_numID () |
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Physic::Material & | get_mat () const |
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void | set_mat (Physic::Material *) |
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Base & | item () |
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const Base & | item () const |
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bool | is_same (const Base &) const |
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template<class T > |
T & | cast_to () |
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template<class T > |
const T & | cast_to () const |
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template<class T > |
bool | is () const |
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virtual bool | is (size_t) const |
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virtual const std::string & | get_ID () const |
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template<class T > |
T & | clone_to () |
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Signal< Base & > & | deleted_signal () |
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| Null () |
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virtual | ~Null () |
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| Drawable () |
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virtual | ~Drawable () |
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virtual void | init_default_color () |
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virtual std::ostream & | get_info (std::ostream &os) const |
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virtual const Color & | default_color () const |
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Color & | get_color () |
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const Color & | get_color () const |
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virtual void | set_color (const Color &) |
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virtual void | set_alpha (float alpha) |
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void | apply_color () const |
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void | apply_edge_color () const |
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void | apply_default_color () |
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void | apply_selected_color () |
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void | set_line_width (float) |
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float | get_line_width () const |
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float & | get_line_width () |
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void | apply_line_width () const |
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bool | is_visible () const |
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void | set_visible (bool) |
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void | paint () |
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void | paint_edge () |
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unsigned int | get_item_glkey () const |
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| Register () |
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virtual | ~Register () |
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void | erase_from_all_setof () |
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bool | belong_to_setof (const std::string &setOfId) const |
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bool | belong_to_setof (const SetOf< Base > &set) const |
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std::list< SetOf< Base > * > & | get_setof_list () |
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unsigned long long int | get_numeric_ID () const |
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| PropClass () |
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virtual | ~PropClass () |
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T & | new_object () |
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T & | get () |
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const T & | get () const |
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bool | prop_exist () const |
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void | add_prop (Core::Prop< Node > *) |
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void | remove_prop (Core::Prop< Node > *) |
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std::string | info () const |
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| Register () |
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virtual | ~Register () |
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void | erase_from_all_setof () |
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bool | belong_to_setof (const std::string &setOfId) const |
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bool | belong_to_setof (const SetOf< Node > &set) const |
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std::list< SetOf< Node > * > & | get_setof_list () |
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unsigned long long int | get_numeric_ID () const |
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| PropClass () |
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virtual | ~PropClass () |
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T & | new_object () |
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T & | get () |
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const T & | get () const |
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bool | prop_exist () const |
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void | add_prop (Core::Prop< Body > *) |
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void | remove_prop (Core::Prop< Body > *) |
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std::string | info () const |
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| Register () |
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virtual | ~Register () |
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void | erase_from_all_setof () |
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bool | belong_to_setof (const std::string &setOfId) const |
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bool | belong_to_setof (const SetOf< Body > &set) const |
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std::list< SetOf< Body > * > & | get_setof_list () |
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unsigned long long int | get_numeric_ID () const |
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| PropClass () |
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virtual | ~PropClass () |
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T & | new_object () |
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T & | get () |
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const T & | get () const |
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bool | prop_exist () const |
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void | add_prop (Core::Prop< Element > *) |
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void | remove_prop (Core::Prop< Element > *) |
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std::string | info () const |
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| Register () |
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virtual | ~Register () |
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void | erase_from_all_setof () |
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bool | belong_to_setof (const std::string &setOfId) const |
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bool | belong_to_setof (const SetOf< Element > &set) const |
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std::list< SetOf< Element > * > & | get_setof_list () |
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unsigned long long int | get_numeric_ID () const |
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| Sphere () |
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| Sphere (double radius) |
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| Sphere (double radius, const Geom::Frame &frame) |
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| Sphere (const Sphere &) |
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| Sphere (const Sphere &, const Geom::Frame &) |
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| Sphere (const Geom::Frame &) |
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virtual | ~Sphere () |
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void | make_equal_to (const Sphere &) |
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void | read_xml_element (const TiXmlElement *el) |
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virtual void | to_vtk (vtkUnstructuredGrid *data) |
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void | update_bounding_box () |
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void | update_bounding_sphere () |
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double | get_greatest_dimension () const |
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AABB | aabb () const |
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Interference | locate (const Geom::Point &) const |
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Interference | locate (const Geom::Point &, double radius) const |
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bool | collide_inside (const Geom::Point &p1, double radius, Collision::Data &info) const |
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bool | collide_outside (const Geom::Point &p1, double radius, Collision::Data &info) const |
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Geom::Point | farthest_point_along (const Geom::Vector &) const |
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void | compute_inertia_tensor (double density, Geom::Tensor &) const |
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void | draw_gl () const |
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void | scale (double) |
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std::ostream & | to_povray (std::ostream &out, const Core::Color &y) const |
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| Volume (const Geom::Frame &frame) |
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virtual | ~Volume () |
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bool | is_surface () const |
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bool | is_volume () const |
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const Box & | get_bounding_box () const |
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const Sphere & | get_bounding_sphere () const |
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Box & | get_bounding_box () |
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Sphere & | get_bounding_sphere () |
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void | update_bounding_shape () |
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bool | is_bounding_shape () const |
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template<Interference T> |
bool | overlap (const Sphere &, Geom::Vector &normal, double &penetration) const |
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Interference | locate (const Sphere &) const |
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bool | collide_inside (const Geom::Point &, Collision::Data &) const |
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bool | collide_outside (const Geom::Point &, Collision::Data &) const |
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virtual bool | collide (const Volume &, Collision::Data &) const =0 |
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virtual bool | collide (const Sphere &, Collision::Data &) const =0 |
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virtual bool | collide (const Box &, Collision::Data &) const =0 |
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virtual bool | collide (const Cylinder &, Collision::Data &) const =0 |
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virtual bool | collide (const Cone &, Collision::Data &) const =0 |
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virtual bool | collide (const ConeTruncated &, Collision::Data &) const =0 |
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virtual bool | collide (const Polyhedron &, Collision::Data &) const =0 |
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const std::set< std::string > & | get_face_ID () const |
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template<> |
bool | overlap (const Sphere &s, Geom::Vector &normal, double &penetration) const |
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template<> |
bool | overlap (const Sphere &s, Geom::Vector &normal, double &penetration) const |
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template<> |
bool | overlap (const Sphere &s, Geom::Vector &normal, double &penetration) const |
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| Base (const Geom::Frame &frame) |
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virtual | ~Base () |
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virtual void | draw_gl_edge () const |
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void | unscale (double) |
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virtual void | add_glob (const std::string &)=0 |
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const Geom::Frame & | local_frame () const |
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const Geom::Point & | get_center () const |
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const Geom::Quaternion & | get_quaternion () const |
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const Geom::Vector & | get_position () const |
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void | translate (Geom::Vector &) |
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void | rotate (const Geom::Vector &axis, const double angleRadian) |
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| PropClass () |
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virtual | ~PropClass () |
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template<class T > |
T & | new_object () |
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template<class T > |
T & | get () |
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template<class T > |
const T & | get () const |
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template<class T > |
bool | prop_exist () const |
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template<class T > |
void | add_prop (Core::Prop< C > *) |
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void | remove_prop (Core::Prop< C > *) |
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std::string | info () const |
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| Register () |
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virtual | ~Register () |
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void | erase_from_all_setof () |
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bool | belong_to_setof (const std::string &setOfId) const |
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bool | belong_to_setof (const SetOf< type > &set) const |
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std::list< SetOf< type > * > & | get_setof_list () |
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unsigned long long int | get_numeric_ID () const |
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| PropClass () |
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virtual | ~PropClass () |
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T & | new_object () |
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T & | get () |
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const T & | get () const |
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bool | prop_exist () const |
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void | add_prop (Core::Prop< DiscreteElement > *) |
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void | remove_prop (Core::Prop< DiscreteElement > *) |
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std::string | info () const |
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| Register () |
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virtual | ~Register () |
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void | erase_from_all_setof () |
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bool | belong_to_setof (const std::string &setOfId) const |
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bool | belong_to_setof (const SetOf< DiscreteElement > &set) const |
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std::list< SetOf< DiscreteElement > * > & | get_setof_list () |
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unsigned long long int | get_numeric_ID () const |
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